You're a small ball with a big heart. Below you lie ancient temples, ahead of you anvils, blades and lava. And somewhere beyond them, the gold is waiting.






Every trap is placed by hand, waits for exactly one wrong jump and has its own nasty way of finishing you off.

Massive anvils slam down from above or shoot in from the side. Roll under one at the wrong moment and you're a pancake.

Spears burst out of the stonework and across the corridor. One moment too early and you're skewered.

Stones covered in razor-sharp blades, often whole floors of them. One touch and the saw screams.

Touch one and a jet of flame bursts out. What's left is a charred ball.

They look harmless until you roll over them. Then you fly through the temple in pieces.

Bombs roll and bounce just like you, and they blow up on explosive stones. Steer them, dodge them, or go up with them.

Glowing fireballs shoot through the air at an unpredictable beat. Get hit and you burn.

Glowing lava drips from the ceiling. Read the rhythm or melt.

Giant gears turn without mercy. Get caught in between and you're ground up.

Heavy logs roll and tip over. Don't be underneath when one falls.
Your hero is a ball, and the whole world reacts to the way you roll.
Kick off the walls and climb straight up vertical shafts.
Spring-loaded stone blocks fling you across the room, then a gear ratchets them back into place.
Entire levels of tipping planks. Your weight decides where you go.
They sway with every jump, and sometimes the plank you're standing on is the one that snaps.
Real, crooked logs with branches that roll, tip over and can be pushed around.
Dive through flooded chambers, get swept down waterfalls and watch the splashes hit the camera.
Roll through and the web stretches, tears and swings out in shreds, just like the real thing.
Crash into a heap of coins and send them flying. Every single one counts toward extra lives and the shop.
Your torch is the only light. It sweeps across every stone, every root and every statue, and everything has depth. Beams of light fall through cracks in the ceiling, mist creeps out of the crevices.
And you are not alone: bats hang upside down from the ceiling and scatter when you come close. Colorful macaws and amazons perch on the ledges, spiders bob up and down on their threads, beetles flee into cracks, ants march along their trails, and snakes rear up and flick their tongues at you.
You know the level. Now it's about how fast, how clean and how rich you get out.
Your fastest run without dying is recorded. Next time it rolls next to you as a see-through ghost, showing you exactly where you lose time.
Every level has a target time. Beat it for an achievement, beat it everywhere for a bigger one.
Best time, coins collected, how often cleared and how often you died. All in black and white.
95 items in seven categories, plus free colors for top and bottom. Pay with coins you collect in the game, or grab a coin pack if you want to shop faster.
Pharaoh, mummy, ninja, astronaut
Adventurer hat, crown, Inca
Viking, wizard, DalΓ
Monocle, welding goggles, pixel
Eye patch, scars, diamond
Unibrow, grandpa, skeptical
Tiger, zebra, leopard, scales
One game, four devices, each with the controls it deserves.
Touch controls, with haptics for every extra life.
Keyboard or gamepad, windowed or full screen.
Hold the Siri Remote sideways and tilt to steer. Or connect a gamepad.
Xbox, PlayStation and other controllers work on every device.
No. Tomb Roller is free to download and you can play every level without spending a cent. Optional coin packs are available as in-app purchases to get outfit items faster, but every coin can also be collected in the game.
No. No banners, no videos between levels, no tracking.
iPhone, iPad, Mac and Apple TV. Each version has the controls it deserves: touch, keyboard, Siri Remote or gamepad.
Yes. Xbox, PlayStation and other gamepads work on every device. On Apple TV you can also hold the Siri Remote sideways and tilt to steer.
Yes, Tomb Roller runs completely without internet. You only need a connection for Game Center leaderboards and achievements.
Challenging but fair. Every level has checkpoints, and collected gold earns you extra lives. If you want it harder, chase par times, deathless runs and the leaderboards.
Gold earns extra lives, and in the shop you spend it on suits, hats, beards, glasses and more for your ball hero.
Free on the App Store, no ads. Let's see how far you get.
For iPhone, iPad, Mac and Apple TV.